Player:
	AlwaysVisible:
	PlaceBuilding:
	TechTree:
	SupportPowerManager:
	ScriptTriggers:
	MissionObjectives:
	ConquestVictoryConditions:
	PowerManager:
	AllyRepair:
	PlayerResources:
		SelectableCash: 10000, 15000, 20000
		DefaultCash: 10000
	ActorGroupProxy:
	BaseAttackNotifier:
	Shroud:
		ExploredMapEnabled: True
	PlayerStatistics:
	FrozenActorLayer:
	PlaceBeacon:
	DeveloperMode:
	ProvidesTechPrerequisite@low:
		Name: Low
		Prerequisites: techlevel.low
	ProvidesTechPrerequisite@medium:
		Name: Medium
		Prerequisites: techlevel.low, techlevel.medium
	ProvidesTechPrerequisite@nosuper:
		Name: No Powers
		Prerequisites: techlevel.low, techlevel.medium, techlevel.high
	ProvidesTechPrerequisite@all:
		Name: Unrestricted
		Prerequisites: techlevel.low, techlevel.medium, techlevel.high, techlevel.superweapons
	GlobalUpgradeManager:
	ResourceStorageWarning:
	HarvesterAttackNotifier:
